Author Topic: Bug Archive  (Read 169073 times)

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Offline [FSR]Ush

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Re: Bug Archive
« Reply #465 on: February 15, 2012, 12:04:05 am »
Why is /a or /anim not working?

Offline [MAF]Rac3r

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Re: Bug Archive
« Reply #466 on: February 15, 2012, 08:52:48 am »
Sometimes animations would stop working (Possibly due to the complicated anim extras)

/a [name or id] [duration] [Delta.. whatever that is] [loop] [lock x] [lock y] freeze]

To sync to all players, I had to create timers and restrictions, so only 1 timer was allowed to be created, this would bug after sometime :(

Along with /anim /a is /action, /action HANDSUP would actually unfreeze the player when they pressed ENTER/EXIT vehicle.

Just to save any records being screwed up, I've disabled them.  I'll do some debugging to see where the problem with /a is, also actions need sorting out to stop the unfreeze.

Offline [MAF]mooman

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Re: Bug Archive
« Reply #467 on: February 20, 2012, 07:28:39 pm »
i've noticed people not using english don't get to see their ban reason
will read and answer your forum PMs when I'm less busy!

Offline Plato

Re: Bug Archive
« Reply #468 on: May 23, 2012, 02:47:58 am »
Hi guys,

this night the server lagged hard. Count stopped, Checkpoints weren't available, CMDs didnt work...nothing.

got a video to watch. maybe u know what to do.

[youtube]MuqvpyvJXOw[/youtube]

kind regards Plato

P.S. ATM the server works

Offline [MAF]Rac3r

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Re: Bug Archive
« Reply #469 on: May 23, 2012, 01:08:05 pm »
Thanks for the heads up Plato.  This is normally causes by an out of bounds array, I'll give a little example:
Code: [Select]
new array[1];

SetPlayerHealth(playerid, array[40]);

It appears to have broke at 19 seconds, probably not a race related bug.  Maybe the other modes (stunt, tt, dm) I'm guessing.

Offline [LSR]Cypher

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Re: Bug Archive
« Reply #470 on: May 24, 2012, 01:45:30 pm »
My fps drops to 15-18 at the farm in the center of the map - probably some objects are stacked there. Some other players have this bug too. Started either since 0.3e or shortly after the release.

Offline [AK47]Tommy_Vicious

Re: Bug Archive
« Reply #471 on: May 24, 2012, 02:23:14 pm »
My fps drops to 15-18 at the farm in the center of the map - probably some objects are stacked there. Some other players have this bug too. Started either since 0.3e or shortly after the release.


same as me , my fps  drops from 60-70 to 15 -17 in that area

Offline [MAF]Cromiell

Re: Bug Archive
« Reply #472 on: May 24, 2012, 02:55:43 pm »
Well, for me it's from grove street to docks part when I lose FPS and some places near forests in San Fierro counties. Tho I think it's crack fault.

Offline [MAF]Karlis

Re: Bug Archive
« Reply #473 on: May 24, 2012, 04:23:07 pm »
it might be just shadows, see if low fx fixes it.

Offline [MAF]Agus

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Re: Bug Archive
« Reply #474 on: May 25, 2012, 02:23:44 am »
When I /freeze someone, I get handcuffed (can't enter a vehicle or anything), and when I do /unfreeze, cuffs dissapear :/

Offline [FSR]Ush

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Re: Bug Archive
« Reply #475 on: May 25, 2012, 11:05:22 am »
Whiners :( I haven't had access the last month..poor me :(

Offline lol69

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Re: Bug Archive
« Reply #476 on: July 21, 2012, 07:53:24 pm »
I do have a question.
Is it technically possible to finish the same race twice?
There's a pic to demonstrate:

I finished, then there was a timeout,
i logged back on and hypothetically if the race was paused, would i be able to finish it??
I'm just curious.

Offline Gen

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Re: Bug Archive
« Reply #477 on: July 21, 2012, 07:58:25 pm »
I wouldn't call it finishing it twice since your race progress got reset because you had to relog. But to answer your question, yes you could have had finished that race. Another example. Doubleyou, you finish it and a hacker blows your connection up. You relog fast and can finish it again. !!!!!!!!!!!!!!!

Offline [MAF]Karlis

Re: Bug Archive
« Reply #478 on: July 21, 2012, 08:00:14 pm »
you can, if using rejoin.

Offline musicloveR

Re: Bug Archive
« Reply #479 on: July 23, 2012, 02:18:25 am »
GENius