Author Topic: Bug Archive  (Read 169314 times)

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Offline [FSR]Mach5

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Re: Bugs
« Reply #300 on: August 05, 2009, 05:41:48 pm »
Ask mooman about it or play with other acc.  ;)

I already did it,and nothing happened :(

Offline [FSR]Ush

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Re: Bugs
« Reply #301 on: August 13, 2009, 12:49:03 am »
After logging in (/login pass) and I've chosen a character... my game crashes..

9 times in a row already.. :s

My auto-login doesn't work either... and as long as I don't choose a character I won't time out..

 ???
« Last Edit: August 13, 2009, 12:52:50 am by [FSR]Ush »

Offline [MAF]Snoopy

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Re: Bugs
« Reply #302 on: August 13, 2009, 01:12:04 am »
mods

Offline [FSR]Ush

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Re: Bugs
« Reply #303 on: August 13, 2009, 01:18:50 am »
I've never used mods and I'll never use them.. what a shit reply to my post.

ATM, everything works fine again... dunno what caused the problem.

Offline [MAF]Snoopy

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Re: Bugs
« Reply #304 on: August 13, 2009, 01:26:17 am »
:D

Offline [FSR]Ush

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Re: Bugs
« Reply #305 on: August 13, 2009, 01:34:31 am »
:L I hate you :L

Offline [MAF]Snoopy

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Re: Bugs
« Reply #306 on: August 13, 2009, 01:47:06 am »
same ;_;

Offline [FSR]Ush

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Re: Bugs
« Reply #307 on: August 13, 2009, 01:56:48 am »
k ;_;

Offline [MAF]mooman

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Re: Bugs
« Reply #308 on: August 13, 2009, 06:32:10 am »
you hate yourself andy? :(
will read and answer your forum PMs when I'm less busy!

Offline [2F2F]SNiKeRiS

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Re: Bugs
« Reply #309 on: August 13, 2009, 07:43:11 am »
No auto-login anymore  :P

Offline [MAF]Cthulhu

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Re: Bugs
« Reply #310 on: August 13, 2009, 09:29:35 am »
btw, sometimes happens that racers are not put in their cars when race starts   :-\

Offline [2F2F]SNiKeRiS

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Re: Bugs
« Reply #311 on: August 13, 2009, 09:35:11 am »
and remove shops  :-X

Offline [MAF]Cthulhu

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Re: Bugs
« Reply #312 on: August 13, 2009, 11:40:14 am »
and i always have to do /alternate, its not saved  :-X

Offline [MAF]Rac3r

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Re: Bugs
« Reply #313 on: August 13, 2009, 05:48:25 pm »
Alternate is sorted

SK Buildmode is not bugged but I didn't explain how to do it well enough, actually I just said "/buildmode" and hoped everyone would be psykik and know how to do it.

Step 1:
Enter buildmode, /buildmode and select "SK BUILDMODE" from the menu.
Step 2:
Read the screen. it clearly states in your help display textdraw that you need to type /sk [modelid] while standing in the position you want the vehicle to be spawn.
Step 3:
Repeat the above (apart from reading the text lol) about 20-40 times, this is where the vehicles will be spawn. Soon I'll code a multiple spawn command, like /sk [modelid] [amount] so we could speed the process up.

Everything else is the same as normal buildmode, apart from you can select how long the countdown to start the race is.

All special race options (nitro,upgrades,hardcore .. and so on) are disabled atm, should be up and running soon.

Offline [MAF]Snoopy

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Re: Bugs
« Reply #314 on: August 13, 2009, 06:05:00 pm »
hey, when i do /set then my track name, after i've finished making, and try to save it, it says "not enough information set"

and when i leave sk buildmode and then rejoin, it remembers how many cars i've set, so i go back and there is like 60+ grid positions

« Last Edit: August 13, 2009, 06:12:36 pm by [UK]Snoopy »