Author Topic: NOTICE: Script changes  (Read 8307 times)

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Offline [MAF]Rac3r

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NOTICE: Script changes
« on: September 24, 2010, 09:44:52 am »
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As you may have noticed, the suggestions have been piling in, but have yet to be enabled on the server. This isn't due to lack of effort, it's mainly based on a quote by mooman.  He mentioned it's hard to really understand what does what in the script, I agree with him, it's all over the place. Bits of stunt code here, bits of buildmode code there.
With that being said, I've recoded a majority of AdrenalineX, very similar to the way MTA works, resources. I'll be test running it this morning on the main server.
Hopefully things will be faster, the new grid seems to be working wonders on speed and CPU usage.
The main goal was to make it easier for pod, mooman and me to add new stuff to the mode without worrying about upsetting the other code (let's be fair, we've seen a few bugs in our time at AdrenalineX). The theory is, when someone suggests something, we can quickly add it to the resource in question (stunt, buildmode, afk, tv etc).

« Last Edit: October 01, 2010, 09:10:20 pm by [MAF]Rac3r »

Offline [MAF]mooman

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Re: NOTICE: Script changes
« Reply #1 on: September 24, 2010, 09:55:27 am »
so everyone can blame the lack of new stuff on me :( thanks for making everyone hate me r :L
will read and answer your forum PMs when I'm less busy!

Offline [MAF]PyroFox

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Re: NOTICE: Script changes
« Reply #2 on: September 24, 2010, 11:10:29 am »
I think I'll leave MAF now over this :(

Offline Scorpion.

Re: NOTICE: Script changes
« Reply #3 on: September 24, 2010, 12:00:09 pm »
A beautiful update is best for AdrenalineX

i have and idea for Race leader F1 type, with delays between the drivers ,below the display


simply down to the race leader display with delays between the drivers
« Last Edit: September 24, 2010, 12:09:25 pm by [LSR]$corpion »

Offline [LSR]Jarol

Re: NOTICE: Script changes
« Reply #4 on: September 24, 2010, 12:08:43 pm »
that would be awesummm scorp

Offline [MAF]Rac3r

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Re: NOTICE: Script changes
« Reply #5 on: September 24, 2010, 12:39:57 pm »
:L Blame mooman day.

Eddie Irvine lol That's an old season ;) Stuff like that would be really cool Scorp

Offline Scorpion.

Re: NOTICE: Script changes
« Reply #6 on: September 24, 2010, 12:47:43 pm »
this is my idea Top10 leader

delays between: 1-2 ,1-3 ,1-4 ,1-5 ,1-6 ,1-7 ,1-8 ,1-9 ,1-10
then doing the bills can also see the distance between the 2-3, 3-4 and etc.

it's all  ;)
« Last Edit: September 24, 2010, 01:01:40 pm by [LSR]$corpion »

Offline [LSR]Jarol

Re: NOTICE: Script changes
« Reply #7 on: September 24, 2010, 01:02:23 pm »
awesum :D scorp u need to go be a architect for the racing stuff in the world :L

Offline Scorpion.

Re: NOTICE: Script changes
« Reply #8 on: September 24, 2010, 01:04:47 pm »
awesum :D scorp u need to go be a architect for the racing stuff in the world :L
isn't a bad idea  :-\

Offline [MAF]Snoopy

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Re: NOTICE: Script changes
« Reply #9 on: September 24, 2010, 02:06:11 pm »
I think I'll leave MAF now over this :(

let's go on strike  ;D

Offline Karlip

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Re: NOTICE: Script changes
« Reply #10 on: September 24, 2010, 02:13:02 pm »
I think I'll leave MAF now over this :(

let's go on strike  ;D
I must slap you both!

Offline [MAF]falky

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Re: NOTICE: Script changes
« Reply #11 on: September 25, 2010, 02:37:51 am »
this is my idea Top10 leader

delays between: 1-2 ,1-3 ,1-4 ,1-5 ,1-6 ,1-7 ,1-8 ,1-9 ,1-10
then doing the bills can also see the distance between the 2-3, 3-4 and etc.

it's all  ;)

It's distracting.

Offline [MAF]mooman

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Re: NOTICE: Script changes
« Reply #12 on: September 25, 2010, 03:05:04 am »
it might be good in /spec but if you're really going to be looking at all that information, you'll be finishing last
will read and answer your forum PMs when I'm less busy!

Offline [MAF]Snoopy

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Re: NOTICE: Script changes
« Reply #13 on: September 25, 2010, 03:10:29 am »
i totally agree

this is what i currently have and it works perfect for my concentration


Offline [LSR]Jalicno

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Re: NOTICE: Script changes
« Reply #14 on: September 25, 2010, 03:20:51 am »
Don't forget very important thing,more add-ons on your screen cause less fps.And can be really painful for people with old pc's.Where is every extra FPS  important for comfortable gaming....

Offline [MAF]Snoopy

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Re: NOTICE: Script changes
« Reply #15 on: September 25, 2010, 03:22:54 am »
yep very true

Offline [FSR]Ush

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Re: NOTICE: Script changes
« Reply #16 on: September 25, 2010, 10:30:43 am »
it might be good in /spec but if you're really going to be looking at all that information, you'll be finishing last

hahah I see myself crashing all the time because of the reading xD

Offline Scorpion.

Re: NOTICE: Script changes
« Reply #17 on: September 25, 2010, 11:05:16 am »
it might be good in /spec
mmh my idea is so hard , could be good in /tv & in /spec :)

Offline [MAF]Rac3r

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Re: NOTICE: Script changes
« Reply #18 on: October 06, 2010, 11:55:11 am »
I've changed quite a lot of the gamemode, hopefully for the better. Here is a list of changes that you need to know :

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* Commands
/SOS - Keep typing /SOS to return to previous locations (Normally only 1 sos location stored)
/leavehome - There was no way to reset your house (AFK) location, so now use this command for that.
/last3 - Was previously /last5, changed to 3 to allow a better flow for determining who should be first
/invite [playerid] - This command let's you select a player to compete against in the New Modes.
/duel - New Modes
/outrun - New Modes

* HUD
Swapped /CX hud settings with the ones list in /HUD. Just use /HUD to edit your display

* GRID
Each player now gets his own grid location (ID). Swapping modes will always return the player to his declared ID position.
Added world limit (Typical limit is 4 cars per world in normal grid)
Added vehicle selection option

No point me mentioning the other stuff, you won't notice it.

With any updates, whether it be your operating system, games, software there will be bugs that we need to get rid of. Nice communication, well described situations really do help. I really do appreciate the list of bugs collected from my recent trial run of the mode. Thanks guys.

People who just piss and moan about bugs shouldn't bother talking to me, I have no time for these idiots.  If they can't be assed explaining what's the cause of the problem, they're no help.

Quote
Bug List (Version 4)
Player HUD problems
Countdown appearing for all
Race spawning isn't 100% accurate
Upgrades exception errors
TV only works when you enter /TV
Race Leaders HUD hide, only hides players names
Vehicle menu crashes Cypher
Host look up bug

Offline [MAF]Karlis

Re: NOTICE: Script changes
« Reply #19 on: March 23, 2011, 08:15:54 am »
is it possible to have something like this?

and yes, ofc source is mta.

EDIT:sorry i got this isn't proper topic for suggestions, the suggestion in prev page confused me :(

Offline Karlip

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Re: NOTICE: Script changes
« Reply #20 on: March 23, 2011, 04:35:43 pm »
It's actually possible but not as easy as in MTA and not that accurate.

Offline [MAF]Karlis

Re: NOTICE: Script changes
« Reply #21 on: March 23, 2011, 05:20:12 pm »
ok, but i guess server-side ness would make it very slow and non-smooth, right?

Offline [MAF]mooman

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Re: NOTICE: Script changes
« Reply #22 on: March 24, 2011, 03:23:48 am »
correct
will read and answer your forum PMs when I'm less busy!