General > Bug Reports
sk buildmode [Fixed]
(1/1)
Tommmmmmm:
hi,
so i was making an sk race,cars, boats then bike, got to the bikes and was setting checkpoints. as i was doing this, i pressed up arrow (speed tapping) the checkpoints got set to location 0 (the farm). another thing i found was, when a race starts, in race mode, the marker for setting cars gets stuck until the countdown for the next race has finished.
thanks :)
[MAF]Vertigo:
Actually the entire buildmode isn't working properly.
There's only 1 grid spot regardless of what you choose, you can't see checkpoints
and you can't save the race at the end.
Also, the last time I checked the CP deletion bug was still happening.
[FSR]Ush:
--- Quote from: [CtP]Vertigo on September 15, 2010, 08:18:09 am ---
There's only 1 grid spot regardless of what you choose, you can't see checkpoints
--- End quote ---
Yeah I saw that too, "place 1st grid positon" and after that you get "place cp"
didn't test if that 2nd cp still was a grid position but changed to timetrial lol.
[AK47]skunk:
sk buildmode = normal buildmode (same options)
no countdown option
i cant make sk race :(
[MAF]Vertigo:
wheres tt in regular buildmode?
Navigation
[0] Message Index
Go to full version