Author Topic: Suggestions (archive)  (Read 382781 times)

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Offline some_punk

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Re: Suggestions
« Reply #240 on: April 03, 2009, 02:09:15 pm »
i cant see IP for others players :S i think it's only for admins ....

and just with an IP u wouldnt be hacked ¬¬  u need more that one IP


I suggest and "/votemap" cmd... =) it was very fair in mta...

/votemap M4hardstyle

see ya
« Last Edit: April 03, 2009, 02:11:24 pm by Killerbunnies »

Offline [FSR]Ush

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Re: Suggestions
« Reply #241 on: April 03, 2009, 08:05:09 pm »
we have over 1000+ races... and normal vote is ok...

Offline [MAF]Aj_Lajk_Bir

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Re: Suggestions
« Reply #242 on: April 03, 2009, 08:34:40 pm »
about 1 300 :L

Offline [2F2F]SNiKeRiS

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Re: Suggestions
« Reply #243 on: April 05, 2009, 08:14:38 am »
Hey. I just thought would you like to make forum desing like BLOG. :) Or something like that with these colors. 

Im not saying that this one design is bad, but white and black... Its kinda booring   :D  Answer pls with your thinking.
« Last Edit: April 05, 2009, 08:16:42 am by SNiKeRiS »

Offline [FSR]Ush

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Re: Suggestions
« Reply #244 on: April 05, 2009, 01:50:01 pm »
forum is oke..

Offline Thrasher

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Re: Suggestions
« Reply #245 on: April 06, 2009, 02:08:26 am »
Well I didn't bother to look through all 17 pages, but....

On protect the prez server, the president's marker on the map stands out much more than the players' markers, so you can see the president's location on the map at all times. Is it possible for this to be done with the checkpoints, so that the players' markers don't render the checkpoints impossible to see? :)

Offline [MAF]Rac3r

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Re: Suggestions
« Reply #246 on: April 06, 2009, 08:20:37 am »
Hmmm.

I see what you're saying. I'd need a screenshot though of the map showing the presidents location to see how much it does stand out from the other players. Our second CP is now a nice unique icon (only [problem being, they only appear if in range, unlike CP's.).

In theory though, the fact that the Checkpoints are red, should stand out enough.

Offline Thrasher

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Re: Suggestions
« Reply #247 on: April 06, 2009, 02:20:10 pm »
Well, even though the checkpoints are red, it seems that if you're behind in a race, and the players and checkpoint is off in the distance in a relative location, the players' markers drown out the checkpoint:

If the checkpoint was off in the distance and you weren't familiar with the race, I'm sure you could imagine that this could be rather disorienting (look at the map):




Same idea here, but you can see the actual checkpoint in this screen:






In Protect the Prez server, the player's markers are a rather translucent blue and brown, so the solid yellow mark will always be dominant.

You can see the president is rather far off, but even with a lot of other players near him you can clearly tell in precisely what direction to go:



He's not surrounded too densely with people in this shot so his marker is even brighter:

« Last Edit: April 06, 2009, 02:35:46 pm by Thrasher »

Offline Thrasher

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Re: Suggestions
« Reply #248 on: April 11, 2009, 06:08:25 pm »
No takes on this??

Offline [MAF]mooman

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Re: Suggestions
« Reply #249 on: April 11, 2009, 06:43:43 pm »
there are more pressing matters atm :L i like the idea though
will read and answer your forum PMs when I'm less busy!

Offline [MAF]Snoopy

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Re: Suggestions
« Reply #250 on: April 13, 2009, 03:20:20 am »


i understand what you mean thrashmaster :(

Offline [FSR]Ush

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Re: Suggestions
« Reply #251 on: April 13, 2009, 12:30:44 pm »
it's a good idea, i was just to lame to post this  :D sorry trasher  :-*

Offline [MAF]Rac3r

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Re: Suggestions
« Reply #252 on: April 15, 2009, 06:40:17 am »
It was suggested at the time when we were get DDosed lol I like the idea, but I'm sorry there are limits.

With the president, the icon on map is the PM's player colour. So it's the tag that's so clear to see. What you are suggesting is changing the CP on map to be improved, but it's not possible.

Suppose only way to do it, is make player YELLOW and tele him round the map lol Again, wouldn't work, because different cp's would need to be clear, like player 1 is on cp 4 and player 2 is on cp 7.

Lovely suggestion, but I can't think of anyway to implement it.

Offline [MAF]falky

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Re: Suggestions
« Reply #253 on: April 15, 2009, 10:01:43 am »
^

'cause custom radar blips don't have alpha settings on them, only player blips.

Offline [MAF]Vertigo

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Re: Suggestions
« Reply #254 on: April 17, 2009, 04:27:19 am »
Is it possible to change clothes on multiplayer characters? In singleplayer you can so it got me thinking...