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Topic:
AdrenalineX Mapping [Post Maps HERE]
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Author
Topic: AdrenalineX Mapping [Post Maps HERE] (Read 224742 times)
0 Members and 5 Guests are viewing this topic.
ǝǝǝoſ[sXɐ]
Admin
Posts: 2,112
In-game name:
Joeee
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #210 on:
May 21, 2011, 05:57:48 pm »
Needs uploading pl0x
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ǝǝǝoſ[sXɐ]
Admin
Posts: 2,112
In-game name:
Joeee
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #211 on:
May 23, 2011, 07:46:41 pm »
For Max:
That's the pic. I had to match it up with two screenshots because it wouldn't load even after deleting any non-necessary objects for the screenshot. The red outline is around where the infield is. I'd use the old editor but I started it on the new gay one.
«
Last Edit: May 23, 2011, 08:01:19 pm by [aXs]Joeee
»
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MadMax
Lazyass, still hanging around AX from time to time
Admin
Posts: 4,359
I'm the road warrior...
In-game name:
MadMax[MAF]
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #212 on:
May 23, 2011, 08:39:17 pm »
maybe sth like:
blue = cars
yellow = fences/walls
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PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS
True racing fans enjoy horsepower in ANY form
ǝǝǝoſ[sXɐ]
Admin
Posts: 2,112
In-game name:
Joeee
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #213 on:
May 24, 2011, 04:48:03 pm »
Nice idea, it should work well. Thanks Max
Update:
Attempted this, here's the next test.
«
Last Edit: May 24, 2011, 05:38:30 pm by [aXs]Joeee
»
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Larry
Posts: 326
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #214 on:
May 29, 2011, 11:36:07 am »
with nitro pls
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[AK47]skunk
Admin
Posts: 1,059
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #215 on:
June 12, 2011, 01:34:56 pm »
Michigan International Speedway
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[MAF]Snoopy
Posts: 14,540
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #216 on:
June 15, 2011, 11:46:03 pm »
for EarWax
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ǝǝǝoſ[sXɐ]
Admin
Posts: 2,112
In-game name:
Joeee
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #217 on:
June 18, 2011, 01:33:17 pm »
Timeout test for the velodrome (only road and fences done).
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ǝǝǝoſ[sXɐ]
Admin
Posts: 2,112
In-game name:
Joeee
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #218 on:
June 18, 2011, 08:43:01 pm »
...And now the final version.
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[AK47]skunk
Admin
Posts: 1,059
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #219 on:
June 19, 2011, 10:07:50 am »
Kentucky Speedway
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ǝǝǝoſ[sXɐ]
Admin
Posts: 2,112
In-game name:
Joeee
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #220 on:
June 19, 2011, 12:57:26 pm »
Velodrome was broken before; hopefully fixed now (removed around 200 objects, mainly adverts).
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[MAF]Vertigo
Admin
Posts: 3,435
lol
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #221 on:
June 27, 2011, 06:34:47 am »
Here are 5 maps I've made, 3 old ones, 2 new ones. They should all run ok!
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Karlip
Admin
Posts: 1,048
-something clever-
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #222 on:
June 28, 2011, 11:26:48 am »
REUP
«
Last Edit: June 28, 2011, 12:43:18 pm by Karlip
»
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[MAF]Cromiell
Admin
Posts: 2,689
In-game name:
[MAF]Cromiell
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #223 on:
June 30, 2011, 08:41:55 am »
My LS_Street_Series_GP2 finished in around 65%. Need to check something ASAP.
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[LSR]Cassidy
Admin
Posts: 529
In-game name:
[LSR]Cassidy
Re: AdrenalineX Mapping [Post Maps HERE]
«
Reply #224 on:
June 30, 2011, 10:48:12 am »
Hey, i made my first mta map, and its a Maze
, hope you like it, but there are some probs that i got, look, you start with a bmx, but i prefer that you have no vehicle + this is more fun in one world, is it possible to get this? thx
Here are some screenshots
http://imageshack.us/g/405/mtascreen0005z.jpg/
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AdrenalineX Forums
»
General
»
AdrenalineX Development
»
Topic:
AdrenalineX Mapping [Post Maps HERE]