Author Topic: AdrenalineX Mapping [Post Maps HERE]  (Read 178081 times)

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Offline [MAF]Rac3r

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Re: AdrenalineX Mapping [Post Maps HERE]
« Reply #105 on: January 12, 2011, 01:45:57 pm »
Downloaded.

Offline [MAF]Rac3r

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Re: AdrenalineX Mapping [Post Maps HERE]
« Reply #106 on: January 14, 2011, 02:42:47 pm »
New Santos (army and gold are empty, feel free to add stuff)

If you can't get a good stream, zoom out, then in again. 9/10 times it works.

Offline Ironman

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Tsunami Day After Map-updated...
« Reply #107 on: January 17, 2011, 11:47:01 pm »
My map of Tsunami Day After,It was alot of hard work took me alot of work to connect objects together,please upload this thank you.

« Last Edit: January 18, 2011, 12:17:33 am by Ironman »

Offline b00tsyou

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Re: AdrenalineX Mapping [Post Maps HERE]
« Reply #108 on: January 19, 2011, 10:56:46 am »
paris with sewers and other bumps fixed.

i tried to add airport and other stuff but too many objects cause freezes when i  select an object.  >:(

i give up.





^^

paris : sewers fixed + some other fixs : map : Paris2

Paris le bourget airport : map : Paris-Bourget

maps fit together (if i did good)

i made 2 maps because too many objects make freezes in mta 1.0.4

« Last Edit: January 25, 2011, 05:39:18 pm by [LSR]Bootsyou »

Offline [AK47]skunk

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Re: AdrenalineX Mapping [Post Maps HERE]
« Reply #109 on: January 20, 2011, 06:55:08 pm »
New Santos (army and gold are empty, feel free to add stuff)

If you can't get a good stream, zoom out, then in again. 9/10 times it works.

http://img46.imageshack.us/g/mgtasa20110118234036.png/

map is optimized to 715 objects, but is bigger and nothing visually disappeared (i kept the map in most original condition)

improved:
  • empty holes
  • bumps
  • bridges
  • lampposts
  • military base
  • harbour
  • parkings
  • golf course

added:
  • more types of houses and apartaments
  • 2 interiors to ship and building with dynamic doors
  • some new roads and shortcuts

deleted:
  • 1 bridge
« Last Edit: January 21, 2011, 01:56:07 pm by [AK47]skunk »

Offline [MAF]Rac3r

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Re: AdrenalineX Mapping [Post Maps HERE]
« Reply #110 on: January 21, 2011, 01:52:18 pm »
Nice job Skunk, Karlip also wants to add a few things.

Will update on server sometime today, or in the morning.

Offline [SFX]ShOrTCuT

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Re: AdrenalineX Mapping [Post Maps HERE]
« Reply #111 on: January 21, 2011, 01:55:31 pm »
hi every body i just wanna sho u my map

Offline Krissi

Re: AdrenalineX Mapping [Post Maps HERE]
« Reply #112 on: January 21, 2011, 01:57:49 pm »
The zip is empty  :-\ ???
I5 4670k @ 3,4| GA-Z87X-D3H| 8Gb DDR3 | Asus Gtx 770 |1TB HDD |64 GB Crucial M4| CM 720W| CM 690

Offline [SFX]ShOrTCuT

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Re: AdrenalineX Mapping [Post Maps HERE]
« Reply #113 on: January 21, 2011, 02:17:43 pm »
hi this one is ok but this my first time editing map ok dont laugh a lot at me and excuse my english

Offline Karlip

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Re: AdrenalineX Mapping [Post Maps HERE]
« Reply #114 on: January 21, 2011, 02:32:56 pm »
http://pastebin.com/D4SU8x6D

R: I think it needs the timers at the end, 0.3c shit thingy

Offline [SFX]ShOrTCuT

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Re: AdrenalineX Mapping [Post Maps HERE]
« Reply #115 on: January 21, 2011, 03:49:39 pm »
hello racer I edited a map but when I convert it is written the map has only one spawnpoint setting tt what should I do

Offline [AK47]skunk

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Re: AdrenalineX Mapping [Post Maps HERE]
« Reply #116 on: January 21, 2011, 03:51:01 pm »
you have to set 2 spawnpoints in your map

Offline [SFX]ShOrTCuT

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Re: AdrenalineX Mapping [Post Maps HERE]
« Reply #117 on: January 21, 2011, 06:50:14 pm »
hi admins , I put 2 spawnpoint the first one I put it in the departure and  the second in arrival he should be work and test it if it work ok this is the new one ok
« Last Edit: January 21, 2011, 09:10:00 pm by blacko88 »

Offline [SFX]ShOrTCuT

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Re: AdrenalineX Mapping [Post Maps HERE]
« Reply #118 on: January 22, 2011, 01:56:18 pm »
hi all i created a new map its here

Offline MELK1Y

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Re: AdrenalineX Mapping [Post Maps HERE]
« Reply #119 on: January 22, 2011, 03:22:43 pm »
New track from FlatOut series.