Author Topic: Sk , No cars spawned [Fixed]  (Read 3724 times)

0 Members and 1 Guest are viewing this topic.

Offline Epicnawb

Sk , No cars spawned [Fixed]
« on: February 23, 2010, 08:05:03 am »
We were doing Adrenalinex-Sk and no cars spawned , and no admins online to change race .. lol
« Last Edit: February 23, 2010, 08:22:14 pm by [UK]Rac3r »
| Be Quiet Dark Base 700 | Ryzen 5 3600x | RTX 3070 |

Offline [MAF]Rac3r

  • Leader
  • Posts: 2,807
  • Well, this is embarrassing.
    • View Profile
Re: Sk , No cars spawned [Fixed]
« Reply #1 on: February 23, 2010, 08:21:45 pm »
Cheers for the report. I think it tried forcing the race as a parkour race for some reason.

Let me know if you come across anymore like it :P

I think Falco had a similar race fail, also Disturbed mentioned an SK problem.

Offline Epicnawb

Re: Sk , No cars spawned [Fixed]
« Reply #2 on: February 23, 2010, 08:33:11 pm »
okey :P
| Be Quiet Dark Base 700 | Ryzen 5 3600x | RTX 3070 |

Offline Gen

  • Admin
  • Posts: 512
  • I LIKE SPORTS
    • View Profile
Re: Sk , No cars spawned [Fixed]
« Reply #3 on: February 24, 2010, 07:58:50 am »
AdrenalineX-SK didn't have cars again.

Offline [MAF]Rac3r

  • Leader
  • Posts: 2,807
  • Well, this is embarrassing.
    • View Profile
Re: Sk , No cars spawned [Fixed]
« Reply #4 on: March 01, 2010, 09:09:52 am »
Not the ideal place to post this, but I've added an SK multiplier.

Set the multiplier in SK, when you type /sk modelid, it will create spawns for what ever value you set. Perfectly lined up vehicles. Minumum 1 - Maximum 50

« Last Edit: March 01, 2010, 09:15:21 am by [UK]Rac3r »

Offline [MAF]mooman

  • Leader
  • Posts: 6,299
    • View Profile
Re: Sk , No cars spawned [Fixed]
« Reply #5 on: March 01, 2010, 07:25:12 pm »
very nice
will read and answer your forum PMs when I'm less busy!

Offline [MAF]falky

  • Admin
  • Posts: 2,750
    • View Profile
Re: Sk , No cars spawned [Fixed]
« Reply #6 on: March 01, 2010, 09:22:22 pm »
woo r brought the good 'ol lined up car spawns  :D