Author Topic: maps ideas/progress  (Read 33050 times)

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Offline ﱡ קּﻰﺢ Love

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Re: maps ideas/progress
« Reply #30 on: April 01, 2010, 10:17:27 pm »
Hmm interesting idea Max.Wonder how you gonna make it on the water lol
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Offline [MAF]Cthulhu

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Re: maps ideas/progress
« Reply #31 on: April 02, 2010, 08:43:30 am »
He has made it already lol

Offline ﱡ קּﻰﺢ Love

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Re: maps ideas/progress
« Reply #32 on: April 02, 2010, 08:40:11 pm »
I saw, seemed so realistic at the first run cause of right timing and positioning with the water.We had a restart and i ran half of it straight on and realized the trick :P
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Offline Larry

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Re: maps ideas/progress
« Reply #33 on: April 20, 2010, 07:53:56 pm »
who can make this?  seems funny to ride.

i can not make it, to difficult for me


Offline ﱡ קּﻰﺢ Love

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Re: maps ideas/progress
« Reply #34 on: April 20, 2010, 09:03:49 pm »
Is this even possible with SA physics ? :o
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Offline ...

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Re: maps ideas/progress
« Reply #35 on: April 20, 2010, 09:45:07 pm »
who can make this?  seems funny to ride.

i can not make it, to difficult for me



long time ago I had an idea like this and made something... a little bit too big maybe for NRG, but see if you like it, anyway I made it more than a year ago and had no use.

Also i think it's easier to make it smaller with one of the 2 looping objects, but wouldn't have any entrance, only teleport inside.
« Last Edit: April 20, 2010, 09:47:00 pm by Stephane »

Offline MadMax

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Re: maps ideas/progress
« Reply #36 on: June 04, 2010, 06:40:25 pm »
new idea
[youtube]http://www.youtube.com/watch?v=4t2IRr7rEqM[/youtube]

or diffrent
[youtube]http://www.youtube.com/watch?v=C3Jdx2uG3L0[/youtube]

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falco355

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Re: maps ideas/progress
« Reply #37 on: June 04, 2010, 06:49:06 pm »
i know the speed bowl in flatout, awesome map , but possible in mta??

we will know later

do your best  ;)

Offline [AK47]skunk

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Re: maps ideas/progress
« Reply #38 on: June 12, 2010, 09:42:51 am »
Max obczaj te mape... dodalem okolo 120 obiektow i zaczely mi zanikac ??? oval wyszedl chyba dobry ale wydaje mi sie ze i tak mi zabraknie objektow :( demot >:(

Max look at the map... i added about 120 objects and they are disappearing ??? oval is good i hope but i think that i havnt got enough objects to end map :( demotivation >:(
« Last Edit: June 17, 2010, 02:49:49 pm by skunk »

Offline MadMax

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Re: maps ideas/progress
« Reply #39 on: June 12, 2010, 12:18:39 pm »
fajna, ale troche za duże na Richmond, przypomina Nashville Superspeedway, i nawet okrazenia czas sie zgadza, 23 sekundy, Richmond jest duuzo mniejszy, z jakies 15 sekund

nice, but bit too big for Richmond, reminds more Nashville Superspeedway, and even lap time is right, 23 seconds, Richmond is wayy smaller, maybe 15 seconds

Richmond International Raceway:
http://maps.google.pl/maps?q=Raceway&hl=pl&client=firefox-a&ie=UTF8&sll=37.592727,-77.416813&sspn=0.01214,0.01929&split=1&rq=1&ev=zi&radius=0.63&hq=Raceway&hnear=&ll=37.592659,-77.418723&spn=0.01214,0.01929&t=h&z=16

Nashville Superspeedway:

http://maps.google.pl/maps?q=Nashville+Superspeedway&hl=pl&client=firefox-a&ie=UTF8&hq=Nashville+Superspeedway&hnear=&ll=36.045646,-86.406226&spn=0.012388,0.01929&t=h&z=16

ustawilem je w tej samej skali, Richmond jest 2 razy mniejsze niz to co ty zrobiles, zmien nazwe na Nashville Superspeedway, a Richmond zrod od nowa

i found they in same scale, Richmond is 2 times smaller than your, change name to Nashville Superspeedway, and make Richmond again
« Last Edit: June 17, 2010, 02:44:52 pm by MadMax »

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Offline [FSR]Ush

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Re: maps ideas/progress
« Reply #40 on: June 12, 2010, 12:21:49 pm »
hohoho lolete max, nice language, understand all you said!

Offline Larry

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Re: maps ideas/progress
« Reply #41 on: June 13, 2010, 09:39:58 am »
piękne karty. spróbuje crash aleja EAP  :D
Nie wiem, co mówię, ale myślę, że mnie zrozumiecie  ;D

Offline [AK47]skunk

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Re: maps ideas/progress
« Reply #42 on: June 13, 2010, 03:28:37 pm »
piękne karty. spróbuje crash aleja EAP  :D
Nie wiem, co mówię, ale myślę, że mnie zrozumiecie  ;D
ROFL :L

@MAX mapa w zalaczniku :)

@MAX map is in attachment :)
« Last Edit: June 17, 2010, 02:51:05 pm by skunk »

Offline MadMax

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Re: maps ideas/progress
« Reply #43 on: June 13, 2010, 04:08:29 pm »
skunk, 71 obiektow na razie, to dobrze i malo :)
pozwolilem sobie na drobniutka poprawke, podnioslem te betonowe plytu na wysokosc bialej lini, mysle ze teraz jest lepiej, a i zobacz te barierki, moze dobre beda,
1 dluga na prosta, i na zakrety wiele malych, bedzie it tyle co obiektow na zakretach, zobacz to

skunk, 71 objects for now, thats good and low number :)
i fixed 1 thing, put high these concreate flats, up to white line, i think it is better now, and check fences, maybe thay will be good
1 long for straight, and many smaller for turns, maybe this will be about same number of objects, check it
« Last Edit: June 17, 2010, 02:47:19 pm by MadMax »

PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS True racing fans enjoy horsepower in ANY form

Offline [AK47]skunk

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Re: maps ideas/progress
« Reply #44 on: June 13, 2010, 05:29:09 pm »
lol wlasnie o tych samych elementach myslalem :) ale ich bedzie troche wiecej, bo na jeden element zakretu w niektorych miejscach musialem dac po 2 barierki, ale powinno wystarczyc elementow, a jak nie to sie pochlastam ;D troche lipa ze tyle trybun jest bo na pitstop moze zabraknac obiektow ale cos sie pokmini :) no i git ze dales wyzej te plyty bo jest wezej i wieksza sieka sie zapowiada hehe ;D

lol i was thinking about the same objects :) but i must add more these objects because for one object of curve i must add 2 barrier in some place, but i hope that elements should be enough, otherwise i will kill myself ;D a little bad that there is a lot of grandstands because i havnt got enough objects to end pitstop but ill do something :) good fix, will be more fun hehe ;D
« Last Edit: June 17, 2010, 03:04:32 pm by skunk »