General > Bug Reports

GRID [WIP]

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[MAF]Rac3r:
Started work this morning creating a new grid. We all it to work without problem, but also some (including me) want it to be more advanced than the old 2D grid we currently have.
Click if don't know what a grid is!

Currentl Plans:

* 1 - 8 Starting Grid Positions
* Defined by server player limits. (not by per player)
* Vehicle equipted with special options. (not by player enter vehicle)Many reasons for the above, the one that sticks out the most though is the interaction between the player and vehicle.
Example of current setup

--- Code: ---LOAD RACE >
  ADD PLAYER >
    CREATE VEHICLES >
      PUT PLAYER IN VEHICLE >
        EQUIP VEHICLE
--- End code ---
Hopefully though, changing the process can easily improve the success rate on starting a race.

--- Code: ---LOAD RACE >
  CREATE VEHICLES >
    EQUIP VEHICLES
      PUT PLAYER IN VEHICLE
--- End code ---

Many bug reports, but they are all really due to the current setup we hve as a grid.

--- Quote from: Madmax ---if new player just joined he spawns on top of A class and current leader (of A class) have no car

--- End quote ---

--- Quote from: [FSR]Ush on August 14, 2009, 12:46:38 am ---Sometimes at the start of a race people get into a world with more as 6 people, 6 people will get a car, the others won't.
The others can run free wherever they want. Also the people without a car doesn't get shown any of the cp's.
That was my bug description.

--- End quote ---

ﱡ קּﻰﺢ Love:
Good luck Rick.Can we be able to pick grid shape on ourselves in buildmode ? Like old 2D system or 4 on 4 system etc. ? Would it be nice ? I feel confused while typing it...

[MAF]falky:
Those who dare taketh on teh mighty bugz0r grid has to be absolutely insane.

So good luck R. :D

[MAF]Rac3r:
Cheers.

I just realised your buildmode tutorial, but don't worry. By default it will be 2 rows so there won't be any problems there.

I'm not good with MS Paint, but I think it will give you a good picture of the way the grid will look with a bit of buildmode tweaking.

ﱡ קּﻰﺢ Love:
I didnt get much from that picture. :L Grid positions will look at the first checkpoint by itself and wont care to what players set it to ? So its possible to make a grid that starts against each other at each sides of street.

or.... What?!? :L

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