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Topic:
Checkpoint size [SA-MP Bug]
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Topic: Checkpoint size [SA-MP Bug] (Read 11774 times)
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[MAF]mooman
Leader
Posts: 6,299
Re: Checkpoint size [SA-MP Bug]
«
Reply #15 on:
February 01, 2010, 04:15:16 pm »
nah they would never let you pass them from that far away in 0.2x. could this be something to do with the race format change?
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ﱡ קּﻰﺢ Love
Admin
Posts: 1,936
Elements of life: Air, Water, Oil, Fuel
Re: Checkpoint size [SA-MP Bug]
«
Reply #16 on:
February 01, 2010, 10:43:04 pm »
Bigger checkpoint = bigger response zone.
Did you realize that you can count in MTA SK races meters away from start checkpoint ?
#define CHECK_SIZE 12.0 > AdrenalineX 1.06
Old race files doesnt hold a checkpoint size right?
Racer ?
«
Last Edit: February 01, 2010, 10:46:47 pm by Love
»
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[MAF]mooman
Leader
Posts: 6,299
Re: Checkpoint size [SA-MP Bug]
«
Reply #17 on:
October 28, 2010, 10:08:44 am »
after playing Adrenaline 1.06 a few days ago and the checkpoints being as small as they were in 0.2 i'm going to have to disagree with the sa-mp bug conclusion
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[MAF]Snoopy
Posts: 14,540
Re: Checkpoint size [SA-MP Bug]
«
Reply #18 on:
October 28, 2010, 12:59:39 pm »
also seems like we can't cut through cps anymore even by a small margin, you have to go directly through them...
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MadMax
Lazyass, still hanging around AX from time to time
Admin
Posts: 4,359
I'm the road warrior...
In-game name:
MadMax[MAF]
Re: Checkpoint size [SA-MP Bug]
«
Reply #19 on:
October 28, 2010, 01:06:42 pm »
i think you don't need to go through it, it can pass being close enough (depends of vehicles)
anyway, good that cp is bit bigger, finally less chance to miss that bitch, hate missing cp, even more than ramming blocking etc
«
Last Edit: October 28, 2010, 01:10:55 pm by MadMax
»
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PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS
True racing fans enjoy horsepower in ANY form
[FSR]Ush
Admin
Posts: 13,449
Aart
Re: Checkpoint size [SA-MP Bug]
«
Reply #20 on:
October 28, 2010, 01:13:43 pm »
I was missing cps all the time
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FSR Forum
[MAF]Snoopy
Posts: 14,540
Re: Checkpoint size [SA-MP Bug]
«
Reply #21 on:
October 28, 2010, 01:31:25 pm »
i miss them all the time too, i can't cut them anymore, not even slightly
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[FSR]Ush
Admin
Posts: 13,449
Aart
Re: Checkpoint size [SA-MP Bug]
«
Reply #22 on:
October 28, 2010, 01:34:30 pm »
ye true
annoys me to hell sometime when doing a good race then get fucked up by some cp which I miss for some strange reason
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FSR Forum
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Topic:
Checkpoint size [SA-MP Bug]