Author Topic: Tournament - Round 14  (Read 14213 times)

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Offline [MAF]Vertigo

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Tournament - Round 14
« on: January 17, 2010, 02:09:18 pm »
Black = 2 Runs
Blue = 1 Run
Maroon = No Runs
Red = Eliminated

Times
Snoopy 5:00.509
Flopster 5:01.992
MadMax 5:03.862
--------------------------------------------
[2F2F]SNiKeRiS 5:06.197


« Last Edit: January 19, 2010, 05:06:18 am by [CtP]Vertigo »

falco355

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Re: Tournament - Round 14
« Reply #1 on: January 17, 2010, 07:15:04 pm »
it's more and more stressful for you  :P

Offline Peeps-101

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Re: Tournament - Round 14
« Reply #2 on: January 18, 2010, 06:43:59 am »
:L

Good luck, guys!  ;)

Offline Epicnawb

Re: Tournament - Round 14
« Reply #3 on: January 18, 2010, 07:39:08 am »
Good Luck  ;)
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Offline [MAF]Aj_Lajk_Bir

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Re: Tournament - Round 14
« Reply #4 on: January 18, 2010, 12:23:49 pm »
yep you will need luck  ;D

Offline [2F2F]SNiKeRiS

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Re: Tournament - Round 14
« Reply #5 on: January 18, 2010, 04:37:06 pm »
Oh well...failed my two runs. I hope Flop will fail too  ;D

Offline Riot(Unlawful)

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Re: Tournament - Round 14
« Reply #6 on: January 18, 2010, 05:43:24 pm »
Good luck guys

Offline Flopster

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Re: Tournament - Round 14
« Reply #7 on: January 18, 2010, 05:51:31 pm »
Oh well...failed my two runs. I hope Flop will fail too  ;D

Noo. :(.. BALTIC POWA'

Offline [2F2F]SNiKeRiS

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Re: Tournament - Round 14
« Reply #8 on: January 18, 2010, 05:54:48 pm »
If I'll be eliminated, please Flop win this for BALTIC!  :-*

Offline [MAF]Aj_Lajk_Bir

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Re: Tournament - Round 14
« Reply #9 on: January 18, 2010, 05:56:14 pm »
If I'll be eliminated, please Flop win this for BALTIC!  :-*

you missed someone :L



Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #10 on: January 18, 2010, 05:57:05 pm »
I hope that Snoopy wins for Western Europe in that case  :D

Offline [2F2F]SNiKeRiS

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Re: Tournament - Round 14
« Reply #11 on: January 18, 2010, 06:29:42 pm »
Good luck Flop!  :-*

Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #12 on: January 18, 2010, 09:09:42 pm »
Didn't like the round tbh.

Not the kind of race for an infernus.

Offline Flopster

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Re: Tournament - Round 14
« Reply #13 on: January 18, 2010, 09:10:26 pm »
I did, it was one of the best yet.. Challenging aswell

Offline [2F2F]SNiKeRiS

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Re: Tournament - Round 14
« Reply #14 on: January 18, 2010, 09:10:37 pm »
Yea and races were getting too long imo

Offline [MAF]Cthulhu

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Re: Tournament - Round 14
« Reply #15 on: January 18, 2010, 09:11:06 pm »
I did, it was one of the best yet.. Challenging aswell
Totally agree ^

Offline Flopster

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Re: Tournament - Round 14
« Reply #16 on: January 18, 2010, 09:11:51 pm »
Yea and races were getting too long imo

Too long?... If i'd host a tournament i'd make every race 10m+  ;D

falco355

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Re: Tournament - Round 14
« Reply #17 on: January 18, 2010, 09:12:19 pm »
endurance race in SA

Offline [MAF]Snoopy

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Re: Tournament - Round 14
« Reply #18 on: January 18, 2010, 09:12:51 pm »
I did, it was one of the best yet.. Challenging aswell
Totally agree ^

it was a kool race ^

Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #19 on: January 18, 2010, 09:13:12 pm »
What's cool about a bad cp?

Offline [MAF]Snoopy

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Re: Tournament - Round 14
« Reply #20 on: January 18, 2010, 09:13:26 pm »
there wasn't any

Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #21 on: January 18, 2010, 09:14:38 pm »
1

not everyone races with a mouse lol... cp should be in sight without moving the mouse imo. there was 1 that I missed cause of that. But you race with mouse during race, so no problem for you.

Offline [MAF]Snoopy

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Re: Tournament - Round 14
« Reply #22 on: January 18, 2010, 09:15:06 pm »
do you look at the radar when you race?

Offline Flopster

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Re: Tournament - Round 14
« Reply #23 on: January 18, 2010, 09:15:45 pm »
There was one bad CP, a double CP.. But it showed straight into a wall, your fault if you followd the arrow.  ;D ;D

Offline [MAF]Snoopy

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Re: Tournament - Round 14
« Reply #24 on: January 18, 2010, 09:17:22 pm »
i always look at the radar when i race so i know when the next checkpoint is coming xD

Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #25 on: January 18, 2010, 09:20:33 pm »
can't look at the radar while turning and cp is fast after it :L

Offline [2F2F]SNiKeRiS

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Re: Tournament - Round 14
« Reply #26 on: January 18, 2010, 09:21:08 pm »
Yea look where arrow points  :D

Offline [MAF]Snoopy

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Re: Tournament - Round 14
« Reply #27 on: January 18, 2010, 09:21:12 pm »
i don't have that problem :L

i look and think ahead 8)

Offline [2F2F]SNiKeRiS

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Re: Tournament - Round 14
« Reply #28 on: January 18, 2010, 09:23:00 pm »
Ush you shouldn't be complaining about this race since you're out the tournament lol. Well this race was definitely better than one which ush made but some gay cps  ;D

Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #29 on: January 18, 2010, 09:25:37 pm »
I just like to say what I think.

Btw, woo ohh 1 bad race.. and plenty of good races I made.. it's nothing when you compare it.
And if you guys looked at radar you wouldn't have missed those cp's... blame yourselves  :)

Offline [2F2F]SNiKeRiS

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Re: Tournament - Round 14
« Reply #30 on: January 18, 2010, 09:27:59 pm »
I didn't miss it  :)

Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #31 on: January 18, 2010, 09:29:26 pm »
But I agree with myself that I should have done better ofc

That race was not Ush-worthy imo

Offline [MAF]Snoopy

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Re: Tournament - Round 14
« Reply #32 on: January 18, 2010, 09:29:39 pm »
i never missed any checkpoints 8)

Offline [MAF]Vertigo

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Re: Tournament - Round 14
« Reply #33 on: January 19, 2010, 05:04:44 am »
Lol don't even get how the double CP happened when theres the 1 CP per second limiter...

Offline [MAF]Sighmoan

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Re: Tournament - Round 14
« Reply #34 on: January 19, 2010, 01:23:21 pm »
Because some people don't make the races at full speed, they go round and position the cps slowly?

Offline ﱡ קּﻰﺢ Love

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Re: Tournament - Round 14
« Reply #35 on: January 19, 2010, 02:36:32 pm »
Race is cool.Challenging grip race.Its good.Checkpoints are pain in the ass since you cant test the races. (Rac3r activate that thing :L)

Cause of rapid turns some checks were really easy to miss from eye.At least placing them in mid while racing through the track does some help.We expect perfection from now on Vertigo. :) What about creating your own server with normal adrenaline and make your race there ? You can test and edit as much as you want.
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Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #36 on: January 19, 2010, 02:37:42 pm »
How to create your own server ?

Offline ﱡ קּﻰﺢ Love

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Re: Tournament - Round 14
« Reply #37 on: January 19, 2010, 02:38:11 pm »
2.2X + server files of it

1.06 version of switch's adrenaline

some knowledge of per checkpoint editing (whats this ? :P)

:L  Guess you can find them around in other far away from update forums.
« Last Edit: January 19, 2010, 02:40:05 pm by Love »
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Offline [MAF]Sighmoan

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Re: Tournament - Round 14
« Reply #38 on: January 20, 2010, 12:38:30 pm »
Is round 15 going to knock one person out? If so it would be cool if the final was a duel?
« Last Edit: January 20, 2010, 01:08:48 pm by [UK]Pieman »

Offline [MAF]mooman

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Re: Tournament - Round 14
« Reply #39 on: January 20, 2010, 12:39:15 pm »
Is round 15 go to know one person out? If so it would be cool if the final was a duel?
ask vertigo. i'm sure he knocks
will read and answer your forum PMs when I'm less busy!

Offline [MAF]Sighmoan

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Re: Tournament - Round 14
« Reply #40 on: January 20, 2010, 01:09:27 pm »
I'm glad you quoted that. It shows how my brain utterly fails in constructing sentences sometimes :(

Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #41 on: January 20, 2010, 01:12:44 pm »
Is round 15 going to knock one person out? If so it would be cool if the final was a duel?

Yes.

Round 16 is 1vs1. Or did you mean the race mode duel?

Offline [MAF]Vertigo

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Re: Tournament - Round 14
« Reply #42 on: January 20, 2010, 01:19:59 pm »
they are all knockout, maybe next tourney we will have some changes.

Offline [MAF]Sighmoan

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Re: Tournament - Round 14
« Reply #43 on: January 20, 2010, 02:13:39 pm »
Is round 15 going to knock one person out? If so it would be cool if the final was a duel?

Yes.

Round 16 is 1vs1. Or did you mean the race mode duel?

I meant a duel. Set it at a particular time and date and then we can all /TV the final :)

Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #44 on: January 20, 2010, 03:40:56 pm »
Is round 15 going to knock one person out? If so it would be cool if the final was a duel?

Yes.

Round 16 is 1vs1. Or did you mean the race mode duel?

I meant a duel. Set it at a particular time and date and then we can all /TV the final :)

Good idea for next tournament.. we could select best 32 people based on the highscore ranking.. and after that lote everyone to an opponent. Just like with the Tennis Grandslams..

Excellent idea I think.

Offline Peeps-101

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Re: Tournament - Round 14
« Reply #45 on: January 21, 2010, 08:03:53 am »
 Usually, the highscores don't define the racers. ;)

Offline Flopster

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Re: Tournament - Round 14
« Reply #46 on: January 21, 2010, 08:39:57 am »
1)I think it should be like with a point system, no eliminations. Like a tournament has 15 races.
For each race:
1st: 10p
2nd: 9p
3rd: 8p
4th: 7p
5th: 6p
6th: 5p
7th: 4p
8th: 3p
9th: 2p
10th: 1p

And the winner is the one that has the most points at the end.

2) Or, the football method, Group A,B,C,D (randomly selected)... Five in each group and two advance after 3 races...

Offline [MAF]falky

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Re: Tournament - Round 14
« Reply #47 on: January 21, 2010, 10:13:40 am »
^ Yup a setup similar to the WRC pointing system. Times define your order on the board, then points is what you earn per round.

Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #48 on: January 21, 2010, 10:51:03 am »
1)I think it should be like with a point system, no eliminations. Like a tournament has 15 races.
For each race:
1st: 10p
2nd: 9p
3rd: 8p
4th: 7p
5th: 6p
6th: 5p
7th: 4p
8th: 3p
9th: 2p
10th: 1p

And the winner is the one that has the most points at the end.

I like this one!

Offline [MAF]Vertigo

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Re: Tournament - Round 14
« Reply #49 on: January 21, 2010, 11:56:29 am »
Groups are too complicated, thats why it didn't work last time.

I was thinking of having a points system alongside the knockout
system next time, so that u need to try your hardest each round,
not just get through. This would also give eliminated players
something to do.

Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #50 on: January 21, 2010, 12:06:32 pm »
Good idea vertigo

Offline Flopster

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Re: Tournament - Round 14
« Reply #51 on: January 21, 2010, 12:37:04 pm »
Groups are too complicated, thats why it didn't work last time.

I was thinking of having a points system alongside the knockout
system next time, so that u need to try your hardest each round,
not just get through. This would also give eliminated players
something to do.


If you want everyone to try theyr hardest each round the WRC system is the best, then each second counts. ;)
« Last Edit: January 21, 2010, 12:39:26 pm by Flopster »

Offline [MAF]falky

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Re: Tournament - Round 14
« Reply #52 on: January 21, 2010, 12:54:47 pm »
^ yup, that way no one has to be eliminated and everyone can keep racing even if they know they have no chance of winning anymore, lol

Offline ﱡ קּﻰﺢ Love

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Re: Tournament - Round 14
« Reply #53 on: January 21, 2010, 02:04:29 pm »
Yeah WRC is the best.Not challenging for the win but you can still challenge even for 7th spot.
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Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #54 on: January 21, 2010, 02:30:06 pm »
Okay, better idea.

Everyone still got 2 tries each race.
Fastest time still counts.
But every round times get summed up, so who at the end the fastest time has wins   8)

Like:
Round1) Ush 3.32.000
Round2) Ush 2.10.000
Total = 5.42.000

Offline [MAF]Vertigo

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Re: Tournament - Round 14
« Reply #55 on: January 21, 2010, 02:33:25 pm »
I'm not a fan of that...only cause i think 1 run should be to learn the race.

Offline ﱡ קּﻰﺢ Love

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Re: Tournament - Round 14
« Reply #56 on: January 21, 2010, 02:36:06 pm »
Agree with Vertigo.
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Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #57 on: January 21, 2010, 02:45:51 pm »
Argh, you didn't read well.

I mean that the best time of every round gets summed up round after round.

So if you got 16 rounds. You got 16 best times, sum them up and you got the total time for the whole tournament. Thats how you will see who is the fastest overall.

Offline ﱡ קּﻰﺢ Love

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Re: Tournament - Round 14
« Reply #58 on: January 21, 2010, 03:48:06 pm »
Hmm yeah WRC style.Some mismeaning in past post.

"But every round times get summed up, so who at the end the fastest time has wins" was sending my mind to round per round.

And i got Round1 and Round2 as Run1 and Run2 :L So Vertigo did the same.

Well this will do nice too, time version of the point system.This one seems better to me i dont know why.
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Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #59 on: January 21, 2010, 04:27:07 pm »
Hmm yeah WRC style.Some mismeaning in past post.

"But every round times get summed up, so who at the end the fastest time has wins" was sending my mind to round per round.

And i got Round1 and Round2 as Run1 and Run2 :L So Vertigo did the same.

Well this will do nice too, time version of the point system.This one seems better to me i dont know why.

Hahah sorry for the confusion :L

Yeah this feels better for me too, more fair. With points 0,001 slower means 1 points less.. while next race you are 2 seconds faster as that person but gain only 1 point extra as him. With time you get 1,999 second more.. so more fair. If you can still follow me lol :L

Offline [MAF]Vertigo

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Re: Tournament - Round 14
« Reply #60 on: January 21, 2010, 04:34:46 pm »
i think that could work, but i mite get people to help with updating the scores lol

Offline [FSR]Ush

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Re: Tournament - Round 14
« Reply #61 on: January 21, 2010, 04:36:58 pm »
ye takes some more afford, but would be cool

I could help =]

Offline [MAF]falky

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Re: Tournament - Round 14
« Reply #62 on: January 22, 2010, 06:39:25 am »
I'm not a fan of that...only cause i think 1 run should be to learn the race.

In WRC there's the shakedown. Basically each team (driver and co-driver) gets a chance to run each stage so that the co-driver can write pacenotes. The shakedown run isn't timed, so the driver can drive as slow and as carefully as he can so that his co-driver can write proper pacenotes.

Offline ﱡ קּﻰﺢ Love

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Re: Tournament - Round 14
« Reply #63 on: January 22, 2010, 11:09:33 am »
But they only run two times anyway lol
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