Author Topic: Epoxi's SA:MP and AX friendly car mods  (Read 209709 times)

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Offline [2F2F]SNiKeRiS

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #315 on: August 03, 2011, 09:51:47 pm »
Such a beauty.

[youtube]http://www.youtube.com/watch?v=BWcUFOOUcjA&feature=related[/youtube]

By the way, can you make these paint jobs (painted wheels included) ?




« Last Edit: August 03, 2011, 09:58:35 pm by [2F2F]SNiKeRiS »

Offline Scorpion.

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #316 on: August 04, 2011, 11:42:03 pm »
Epoxi i need your help in Zmodeler how make Strips(edges) for cars like in banshee. i need make strips for burrito i know need made second color material vehiclegrunge256 [sec,env:9,spec] but idk how start , write the procedure please :)
« Last Edit: August 04, 2011, 11:59:07 pm by [LSR]Scorpion »

Offline some_punk

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #317 on: August 05, 2011, 12:07:46 am »
Epoxi i need your help in Zmodeler how make Strips(edges) for cars like in banshee. i need make strips for burrito i know need made second color material vehiclegrunge256 [sec,env:9,spec] but idk how start , write the procedure please :)

in the left column... CREATE / SPLINE / STRIP

Offline [MAF]Epoxi

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #318 on: August 05, 2011, 10:15:43 am »
What killerbunnies said, and then select your new polygons, go to Materials Editor (red circle), select grunge [sec] material, then click Assign to Selection button.

Offline Scorpion.

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #319 on: August 05, 2011, 10:47:44 am »
ty guys  ;)

tried is very very hard :S
« Last Edit: August 05, 2011, 12:44:58 pm by [LSR]Scorpion »

Offline [MAF]Epoxi

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #320 on: August 05, 2011, 10:04:06 pm »
Carrera paintjob.



Offline [MAF]mourad

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #321 on: August 05, 2011, 11:00:51 pm »
niiiice

Offline [2F2F]SNiKeRiS

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #322 on: August 06, 2011, 06:33:43 am »
I replaced comet.txd with comet3.txd. Then I launch samp and it freezes  :(

Offline [MAF]Cthulhu

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #323 on: August 06, 2011, 10:53:49 am »
you can't replace a car texture with paintjob lol, that's why it freezes

Offline [2F2F]SNiKeRiS

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #324 on: August 06, 2011, 01:36:04 pm »
Never mind. Everything's fine  :D
« Last Edit: August 06, 2011, 02:28:29 pm by [2F2F]SNiKeRiS »

Offline [2F2F]SNiKeRiS

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #325 on: August 06, 2011, 03:22:28 pm »

Offline MadMax

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #326 on: August 06, 2011, 05:35:02 pm »
why so dark? looks like super gt

PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS True racing fans enjoy horsepower in ANY form

Offline [MAF]Snoopy

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #327 on: August 06, 2011, 05:35:56 pm »
maybe snik lost vehicle specular because of game minimizing

Offline MadMax

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #328 on: August 06, 2011, 05:41:09 pm »
could be

PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS True racing fans enjoy horsepower in ANY form

Offline [2F2F]SNiKeRiS

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #329 on: August 06, 2011, 06:19:27 pm »
Picture was actually taken in night. I used this effect so that picture could look like if it was lighten by a lamp post or something :L