Author Topic: Epoxi's SA:MP and AX friendly car mods  (Read 209717 times)

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Offline MadMax

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #420 on: January 12, 2013, 02:27:48 am »
can you do Magnum wheels?


or iconic, American Racing

PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS True racing fans enjoy horsepower in ANY form

Offline [MAF]Jur1z

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #421 on: January 12, 2013, 10:33:14 am »
i wondered isn't there a "tessellate" tool for that purpose, but of course in this case its not worth it.
yes but then cars will look like they are made of soap


doing it manually will take a lot of time (like i did with VCS Admiral) a year ago i was going to do that to all SA cars but i give up :/

Offline [MAF]Epoxi

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #422 on: January 14, 2013, 12:52:30 am »
« Last Edit: January 14, 2013, 03:39:15 pm by [MAF]Epoxi »

Offline [MAF]Epoxi

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #423 on: January 16, 2013, 06:54:19 pm »



This wheel took ages to make and came out really nice, but it's 11,000 polygons and slows down my SA:MP game especially in oneworld.  :L

Offline [MAF]Jur1z

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #424 on: January 16, 2013, 07:36:07 pm »
These wheels looks nice, but i dont like real life logo/names in gta games

Offline [MAF]Karlis

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #425 on: January 16, 2013, 08:59:25 pm »
bump maps would be so handy but this isn't mta :(

Offline [MAF]Epoxi

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #426 on: January 16, 2013, 09:04:42 pm »
MTA has bump maps? Cool!

Offline [MAF]Karlis

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #427 on: January 16, 2013, 09:23:29 pm »
any self-written shader(code that determines how something is rendered) can be applied to any object/ped/player/vehicle

Offline [MAF]Epoxi

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #428 on: January 18, 2013, 03:51:03 pm »



Diablo SV rims 2,700 polies, many of which are actually the rivets around the rim...though it wouldn't be complete without them.  ;)
« Last Edit: January 18, 2013, 04:31:52 pm by [MAF]Epoxi »

Offline MadMax

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #429 on: January 18, 2013, 04:35:30 pm »
how about Bansh... i mean Viper R/T 10 rims?

PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS True racing fans enjoy horsepower in ANY form

Offline [MAF]Epoxi

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #430 on: January 18, 2013, 06:12:36 pm »
That's a nice choice, I think I'll make that next and the American Racing one for muscle cars.

Offline [MAF]Epoxi

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #431 on: February 12, 2013, 05:52:56 pm »
BUMP!

People were requesting various mods of mine, so I have added an easy to use contents table at the start of this topic.  ;)

CLICK HERE to see
« Last Edit: February 12, 2013, 05:59:16 pm by [MAF]Epoxi »

Offline [MAF]Snoopy

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #432 on: February 12, 2013, 08:10:36 pm »
Nice. Will download again :)

Offline [MAF]Epoxi

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #433 on: February 15, 2013, 05:22:07 pm »
The wheel pack continues...


Offline MadMax

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #434 on: February 20, 2013, 07:13:01 pm »
woohoo American Racing wheels!

PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS True racing fans enjoy horsepower in ANY form