Author Topic: Some help with MTA Map editor?  (Read 3954 times)

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Offline Richard_Burns

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Some help with MTA Map editor?
« on: December 30, 2009, 11:13:49 pm »
I've tried multiple times to make this race work... I made a spawn point and then laid out all the CP's, but whenever I save it and reopen it, it doesn't save it's properties. When I try to test it, only one CP...

Offline [FSR]Ush

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Re: Some help with MTA Map editor?
« Reply #1 on: December 31, 2009, 12:30:25 am »

Offline Richard_Burns

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Re: Some help with MTA Map editor?
« Reply #2 on: December 31, 2009, 02:06:32 am »
german-rally-road? The race I've been making. Just got it converted for the sake of editing it in MTA map editor...

Offline [MAF]Rac3r

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Re: Some help with MTA Map editor?
« Reply #3 on: December 31, 2009, 09:35:48 am »
The new map editor has it's problems. Main one being the test race function, what a fuck up by MTA.

That's the problem with MTA, they complicate everything so much, players just say fuck that shit. MTA, the game for coders.

I suggest map the checkpoints, but don't rely on them when testing, use your memory to remember where the race goes.
Bad system, but that's MTA for you.

Good thing about the new editor is the fine adjustments, you can fine tune each object position, unlike the old editor, where you has to keep upping and downing the object till you get the right position.
Also, the objects are streamed, thus meaning thousands of objects.  (Ideal for your quality rally map).

Offline [MAF]Cthulhu

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Re: Some help with MTA Map editor?
« Reply #4 on: December 31, 2009, 12:47:39 pm »
The new map editor has it's problems.
:-X  :D

Offline Richard_Burns

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Re: Some help with MTA Map editor?
« Reply #5 on: January 02, 2010, 01:37:45 am »
So it seems the test race function is very flawed? So if I set all the CP's, they're there... it just doesn't show up in test race?