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Author Topic: SA-MP 0.3 - New Features  (Read 25250 times)

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Offline BuRnOUT

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Re: SA-MP 0.3 - New Features
« Reply #60 on: September 26, 2009, 02:28:13 pm »
i wanna R3 NOW   :'( :'( :'(

Offline [2F2F]SNiKeRiS

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Re: SA-MP 0.3 - New Features
« Reply #61 on: October 05, 2009, 03:08:06 pm »
Aaaa, amazing news!  8)

http://www.sa-mp.com/

Offline [MAF]Cthulhu

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Re: SA-MP 0.3 - New Features
« Reply #62 on: October 05, 2009, 04:00:39 pm »
woo !!  :D

Offline [FSR]Ush

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Re: SA-MP 0.3 - New Features
« Reply #63 on: October 05, 2009, 04:15:32 pm »
damn, they really really do an amazing job :)

Offline [MAF]Sighmoan

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Re: SA-MP 0.3 - New Features
« Reply #64 on: October 21, 2009, 10:59:28 am »
Chat Bubbles : When we talk in the server, people in range will see a chat bubble above your players displaying what you say.

How does this affect /x ? Do they show to all other users nearby?

Sorry if this has already been asked.

- Buildmode
Choice of testing race before saving.

Awesome :D
« Last Edit: October 21, 2009, 11:06:38 am by [UK]Simon »

Offline [FSR]Ush

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Re: SA-MP 0.3 - New Features
« Reply #65 on: October 21, 2009, 04:00:04 pm »
Chat Bubbles : When we talk in the server, people in range will see a chat bubble above your players displaying what you say.

How does this affect /x ? Do they show to all other users nearby?

Sorry if this has already been asked.

It shows to all users nearby yes, but only at a short distance, I didn't hear anybody complain about it being annoying so far. And for me it's not annoying either, it's funny to see when you drive.

What is bad about 0.3a is that if you press F7 twice(full chat box, transparent chatbox and chatbox gone) not only the chat box is removed. but also your mini map... I hate that cause I need it for racing and I like to race with chatbox off cause else I'm going to read while racing and then I crash lol.

Offline [2F2F]SNiKeRiS

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Re: SA-MP 0.3 - New Features
« Reply #66 on: October 21, 2009, 04:04:48 pm »
And I've noticed some bugs also. One of them is when "drunk" mode race is on your all hud disapears. One more. Cars going through the roads at start.

Im still looking forward to new features that we don't have yet  :'(

Offline [FSR]Ush

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Re: SA-MP 0.3 - New Features
« Reply #67 on: October 21, 2009, 04:06:56 pm »
But when I'm drunk I can't read a map.. So it's realistic? Btw a map would be useless cause I can't drive straight when being drunk xD

Offline [MAF]mooman

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Re: SA-MP 0.3 - New Features
« Reply #68 on: October 21, 2009, 05:26:55 pm »
the no map in drunkmode makes sense since you're probably just speccing yourself with a swaying camera.
will read and answer your forum PMs when I'm less busy!

Offline ﱡ קּﻰﺢ Love

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Re: SA-MP 0.3 - New Features
« Reply #69 on: October 21, 2009, 06:32:13 pm »
This might be the camera when CJ goes afk mode in single player, so everything go away.
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Offline [MAF]Sighmoan

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Re: SA-MP 0.3 - New Features
« Reply #70 on: November 11, 2009, 03:08:21 pm »
R has a bit of a potty mouth doesn't he? ha ha.

And sounds slightly like JLC :p
« Last Edit: November 11, 2009, 04:19:22 pm by [UK]Simon »

Offline [MAF]Snoopy

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Re: SA-MP 0.3 - New Features
« Reply #71 on: February 12, 2010, 12:29:31 am »

Offline ﱡ קּﻰﺢ Love

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Re: SA-MP 0.3 - New Features
« Reply #72 on: February 12, 2010, 09:03:36 pm »
Bored & sleepy ? :P
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