General > Bug Reports

SK Buildmode remembers your previous vehicle spawns from player ID's [Fixed]

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[MAF]Snoopy:
name says it all, and also if you use many different id's eventually you have to restart the server to be able to make a SK race properly.

MadMax:
yeah, but sometimes it is usefull, when you have time-out your cars staying in places where you put them (like in Monster-SK, when i placed 57 cars and timeouted, rejoined typed /buildmode, /set Monster-SK (again) and still had cars that i placed  ;D

[MAF]Snoopy:
i guess so, but the limit of spawned vehicles is 100 isn't it? so if you rejoin on like 82 spawned cars, and you need to set 40, then you're fucked :L

MadMax:
yea

[MAF]Snoopy:
:-\

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